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This article is about server software for the Bedrock editions. For official Mojang paid-for servers, see Realms. For the official server software (Alpha), see Bedrock Dedicated Server.
Unlike the official Java Edition server software, the unofficial Bedrock Edition server software usually lack many things that are present in Bedrock Edition vanilla server that are built into the Bedrock Edition’s client.The servers, excluding the official Bedrock Server Software, are also free of Mojang source code. In many cases, Bedrock Edition server software can outperform the official server software and can provide features beyond the capabilities of the vanilla bedrock server, like massive multiplayer experience. Unless stated otherwise, most Bedrock Edition server software are open-source, free of charge, and free-for-all use, including commercial use, given the license that's included.
Most Bedrock Edition server networks, including the featured servers, uses unofficial software as Mojang's official server software for Bedrock Edition has only been recently released and is currently in public alpha testing.
Official Server Software[edit]
On September 11, 2018, Mojang released an early alpha version of the official Bedrock Edition server software, Bedrock Dedicated Server, announced by Jeb on his twitter page.[1]
Name | Main Developer(s) | Bedrock Edition version | Programming Language | Platform | Remarks |
---|---|---|---|---|---|
Bedrock Server | Mojang AB Official | 1.13.2 | C++ | Note that this release of the Minecraft server software is an early alpha release and is released for evaluation purposes. We are keen to hear your feedback on this release, so please let us know what you think at feedback.minecraft.net. And make sure to log any bugs that you might find in our issue tracker. |
Comparison[edit]
See also: Custom servers
This is a comparison of available custom servers for the Bedrock Edition of Minecraft.
Servers that are listed here are required to have at least one publicly accessible release.
Servers that are listed here are required to have at least one publicly accessible release.
Name | Main Developer(s) | Pocket / Bedrock Edition version | Programming Language | Platform | Forked | Remarks |
---|---|---|---|---|---|---|
PMMP | Dylan K. Taylor, SOFe Intyre (formerly), Shoghi Cervantes (formerly) | 1.12.1 | PHP, C++[2] | No | 64-bit host only. No mobs support. | |
PocketNodeX | HerryYT, kaliiks | 1.2 - 1.12.0 | Javascript | PocketMine-MP | Discontinued. | |
Jukebox | HerryYT | 1.12.1 | Typescript | PocketNodeX | PocketNodeX rewrite into Typescript. | |
NukkitX | SupremeMortal, Creeperface01, DaPorkchop_ | 1.13.0 | Java | Master: Ported PocketMine-MP Rewritten: No | In the process of a complete rewrite of the codebase | |
Foxel | FoxelTeam | 1.12.0 - 1.14.0 | PHP | PocketMine-MP | PocketMine-MP plugin support | |
Cathy-Batcat | Cathesda | 1.10 | PHP | PocketMine-MP | AllAPILoader and more | |
MiNET | NiclasOlofsson | 1.12.0 | C# | No | ||
Steadfast2 | Hydreon | 1.2 - 1.13.0 | PHP | PocketMine-MP | Lifeboat's server software. Supports almost all Minecraft Bedrock Edition versions. | |
Altay | Enes5519, EmreTr1 | 1.12.1 | PHP | PocketMine-MP | New, added some implemented features | |
GoMint | geNAZt | BE 1.10 | Java | No | ||
MCPELauncher | MCMrARM | BE 1.7 | C++ | Continuation of: mcpelauncher-linux | Mod Support | |
Nukkit | Angelic47, MagicDroidX, Pub4Game, Snake1999, Creeperface01 | BE 1.2.10 | Java | Ported PocketMine-MP | Inactive/Discontinued, developers moved to NukkitX | |
VoxelWind | fromgate, Pub4Game, tee7even, Nukkit.Ru Team Tux (formerly) | PE 1.1.5 | Java | No | Discontinued | |
MCPEServer | Codehz | BE 1.6 | C++ | Launcher for: mcpelauncher-linux | Discontinued | |
BlueLight | BlueLightJapan | BE 1.2.10 | PHP | PocketMine-MP | Discontinued | |
BukkitPE | xZeroMCPE | PE 1.0.9 | Java | Nukkit | Discontinued | |
Genisys | iTXTech | PE 1.0.5 | PHP | PocketMine-MP | Discontinued | |
ClearSky | ClearSkyTeam, XenialDan | PE 1.1.5 | PHP | PocketMine-MP | Discontinued |
Proxy software list[edit]
Proxies allow transferring of players seamlessly between servers unlike the Transfer Packet.
Name | Developer(s) | Pocket / Bedrock Edition version | Programming Language | Platform | Protocol | Remarks |
---|---|---|---|---|---|---|
Nemisys | NukkitX Team | 1.13.2 | Java | Synapse Protocol | SynapseAPI plugin is required on each server | |
Waterdog | Yesdog, PaperMC, SpigotMC, Yesdog OSS Team | 1.8 - 1.13 | Java | Bedrock Protocol, ProtocolSupport Encapsulation Protocol | Native Waterfall/BungeeCord fork | |
ProxProx | geNAZt | BE 1.8 | Java | Bedrock Protocol | Xbox interaction to GoMint | |
Acid | kalliks, VixikHD | BE 1.8 | PHP | Bedrock Protocol | This proxy wasn't created for transferring players behind servers |
Protocol Translator list[edit]
Protocol translators allow Bedrock Edition clients to connect to Java Edition servers.
Name | Developer(s) | Bedrock Edition version | Java Edition Version | Programming Language | Platform | Remarks |
---|---|---|---|---|---|---|
DragonProxy | Dragonet Foundation | JE 1.14.4 | Java | Currently undergoing a rewrite, been around since 2016. | ||
Geyser | GeyserMC | 1.12.0 - 1.12.1 | JE 1.14.4 | Java | Work in progress. Functionality like chat, chunks, authentication and entities have been implemented. | |
ProtocolSupport (PE) | ProtocolSupport | 1.8 – 1.12 | JE 1.13.2 | Java | Currently has multiple bugs to fix, but it is mostly playable. NOTE: Developer testing only right now, so you will need to compile it yourself if you want to test it out! |
References[edit]
- ↑'There is now a dedicated server available for Bedrock: https://minecraft.net/en-us/download/server/bedrock More details soon!' – @jeb_, September 11, 2018
- ↑Some components of PocketMine-MP are shipped as PHP extensions, written in C++
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